Tue, 24 December 2019
2019’s awards continue with our next wave of awards. Once again we are gathered on a podcast to deliberate each award and grant one winner with two runners up. Listen in for the full debates and surprises, then read below for the winners.
You can also still vote for your Game of the Year 2019 in our Reader’s Choice Award.
This category awards the best use of multiplayer in a game this year. The way that a game can effectively bring us together is something that dates back to the beginning of video games and we love finding new ways to play with other people.
Runners Up: Call of Duty: Modern Warfare, Magic: The Gathering Arena
This category highlights a character from a game who became an integral part of what made that game special to us. Without them, the game could have still been great but with them it is so much more.
Fragile (Death Stranding)
Runners Up: Dante (Devil May Cry V), Raphael (Fire Emblem: Three Houses)
2019’s 2018 Game of the Year
We typically use this category to celebrate the game from the year before that might have made it into our top five had we played it. There were no games from 2018 that any of us went back to that we were compelled to nominate. Either we did a great job last year at playing everything great or we missed a lot. Stay tuned for 2020.
This award goes to the game that let us down the most. We had such high expectations because of its marketing, its developer, its franchise, or something else. In the end, the final output was not close to what we had hoped for and in some cases turned out pretty rotten.
Runners Up: Team Sonic Racing, Anthem
Best PlayStation Game
The edge of this generation is easy to peek over in 2019 and our glimpse at the future happened a few times as Sony officially announced the PlayStation 5 for next Holiday. With most of its first-party studios likely creating experiences for the new hardware and some working on games that slipped into 2020, it was a smaller year for PlayStation exclusives. It might feel a little like we’re just giving an award to give it but Death Stranding got us talking. Only one of us finished the game but each of us became infatuated with it in many different ways. Ultimately, the first production from Hideo Kojima and team post-Konami and without the Metal Gear name was something to revel in. It’s weird and beautiful, strange and maddening, and it all comes together in something that we’ll likely still talk about for years to come.